Class Summary |
_AdvancedRadiansRobot |
This class is used by the system as a placeholder for all *Radians calls in AdvancedRobot. |
_AdvancedRobot |
This class is used by the system as a placeholder for all deprecated calls. |
_Robot |
This class is used by the system, as well as being a placeholder for all all deprecated (meaning, you should not use them) calls. |
AdvancedRobot |
A more advanced type of robot that allows non-blocking calls, custom events, and writes to the filesystem. |
Bullet |
Represents a bullet. |
BulletHitBulletEvent |
This event is sent to onBulletHitBullet
when one of your bullets hits another bullet. |
BulletHitEvent |
This event is sent to onBulletHit
when one of your bullets hits another robot. |
BulletMissedEvent |
This event is sent to onBulletMissed
when one of your bullets has misses. |
Condition |
Condition is used to define custom waitFor and
custom events for a AdvancedRobot . |
CustomEvent |
This event is sent to onCustomEvent
when a custom condition is met. |
DeathEvent |
This event is sent to onDeath
when your robot dies. |
Event |
The basic superclass of all Robocode events |
GunTurnCompleteCondition |
A prebuilt condition you can use that indicates your gun has finished rotating. |
HitByBulletEvent |
A HitByBulletEvent is sent to Robot.onHitByBullet(robocode.HitByBulletEvent) when you are hit by a bullet. |
HitRobotEvent |
A HitRobotEvent is sent to Robot.onHitRobot(robocode.HitRobotEvent) when you collide with another robot
You can use the information contained in this event to determine what to do. |
HitWallEvent |
A HitWallEvent is sent to Robot.onHitWall(robocode.HitWallEvent) when you collide a wall. |
MessageEvent |
A MessageEvent is sent to TeamRobot.onMessageReceived(robocode.MessageEvent) when a teammate sends you a message. |
MoveCompleteCondition |
A prebuilt condition you can use that indicates your robot has finished moving. |
RadarTurnCompleteCondition |
A prebuilt condition you can use that indicates your radar has finished rotating. |
Robocode |
Robocode - A programming game involving battling AI tanks.
Copyright 2001 Mathew Nelson |
RobocodeFileOutputStream |
RobocodeFileOutputStream |
RobocodeFileWriter |
See java.io.FileWriter |
Robot |
The basic robot class that you will extend to create your own
robots. |
RobotDeathEvent |
This event is sent to onRobotDeath
when another robot (not you) dies. |
ScannedRobotEvent |
A ScannedRobotEvent is sent to Robot.onScannedRobot(robocode.ScannedRobotEvent) when you scan a robot. |
SkippedTurnEvent |
A SkippedTurnEvent is sent to AdvancedRobot.onSkippedTurn(robocode.SkippedTurnEvent) when skipping a turn. |
TeamRobot |
An advanced type of robot that supports messages between teammates. |
TurnCompleteCondition |
A prebuilt condition you can use that indicates your robot has finished rotating. |
WinEvent |
This event is sent to onWin
when your robot wins the round. |